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Graphics & Imaging

Getting Started

A guided introduction and learning path for developers new to Mac OS X graphics and imaging.

Mac OS X is built around a powerful, integrated stack of graphics technologies that provide a solid foundation for application developer to create great applications. Mac OS X's graphic system is composed of separate subsystems that handle application windowing, 2D graphics, 3D graphics and multimedia. These subsystems synergize with one another to enable applications with graphics capabilities that far exceed what is possible on other desktop operating systems. Read more...


Graphics & Imaging Articles

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Working with Quartz Composer
Quartz Composer brings together a rich set of technologies for building powerful products without having to write code. Read this article to build a sample composition.

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Technical discussion list for Quartz (CoreGraphics) developers

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Technical discussion list for Mac OS X OpenGL with participation from fellow developers and Apple OpenGL engineers.

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A discussion list for developers interested in Mac OS X's color management capabilities and ICC color management using ColorSync.

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